Tag Archives: sega

Nintendo sees future of gaming in three dimensions


TOKYO – Nintendo, the world’s biggest maker of video-game players, said it aims to start selling a version of its DS handheld video-game machine that allows the user to play 3D titles without special glasses.

Nintendo plans to give details of the model at the E3 show in Los Angeles in June, and the console will go on sale in the next fiscal year, it said yesterday.

Nintendo follows rival Sony in counting on 3D technology to help boost sales growth of game consoles. Sony, which has said it will enable PlayStation 3 (PS3) machines to run games in 3D, plans to start selling game titles as well as Bravia televisions enabled for the format in June.

“It’s hard to foresee with the limited information disclosed today how Nintendo will appeal to customers by adding 3D images,” said Satoru Kikuchi, an analyst at Deutsche Bank AG in Tokyo. “I’m expecting to see examples of 3D game titles and more functions, such as strengthened Wi-Fi connections, added to the new model.” Kikuchi recommends investors “hold” the stock.

The gamemaker, which forecasts net income will fall 18 per cent to 230 billion ($3.6 billion) in the 12 months ending March 31, projects sales of the DS player will drop 3.8 per cent to 30 million in the fiscal year.

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Sega Mounts Comeback Through Restructuring and Acquisition


Next-Gen discusses Sega’s plan to return to gaming glory and what milestones have been reached thus far. A Next-Gen story titled “Sega: The Blue Sky Company” investigates Sega’s recent history and its goals for making a comeback to gaming’ headlines.

In order to reach its new, ambitious goal of becoming 25 percent of the gaming software market, Sega has gone on an organizational reconstruction and acquisition binge, combining fragmented studios into a powerful portfolio of production prowess. Unprofitable internet service providers SegaNet and Dreamarena have been axed in favor of investments in arcade spots like Japanese pachinko places and the American entertainment chain GameWorks. Additionally, fresh marketing campaigns, including deals with Nintendo to release aging properties on the Wii’s Virtual Console and the ‘Sega Loves Your PSP’ line of Playstation Portable games, have helped the company regain market share.

Sega Europe boss Mike Hayes expects “two or three” more studios to be added to the company’s western empire. “Who they would be and when that will happen is based on the market and the opportunities that arrive, so we’re constantly on the lookout,” noted Hayes.

Whether Sega Sammy can reach its lofty goals and revive its aging brand through new businesses and a portfolio of developers has not yet been proven, but gamers will undoubtedly enjoy watching the classic company progress into the future.

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